Dated [CURE] Violence District log from the attached reference. Unpublished Discord notes stay unpublished.
Player guide for the Roblox Alpha [CURE] Violence District: 5 survivors versus 1 killer, generators, spikes, eight killers, perks, items, and the May 16, 2026 Cure update.
By [CURE] Violence District Wiki · Last updated:
What is on the [CURE] Violence District dated log?
September 2026 Veil and Killer pass
Roundups describe a September 2026 pass that retuned The Veil's voice lines, added an outro, and fixed collision so the killer no longer climbs onto characters. The Killer received an animation and first-person overhaul in the same window. No single day was printed. Older Veil cooldown sheets should not be treated as current.
May 16, 2026 [CURE] update
The Cure released with the SCP update. Later guides price the killer at 15,000 Screws. Same-day patch excerpts set The Slasher's Lake of Mist cooldown to 60 seconds and Pursuit to 21.25 studs per second, changed The Abysswalker's lunge to 25 studs per second for 0.5 seconds, raised Dark Severance to 30 seconds, shortened Abyssal Burst to 4 seconds, and removed The Hidden's standing-still detection shrink.
A patch-note roundup says The Hidden's Leap cooldown moved from 20 to 25 seconds and Mark from 10 to 17 seconds. Slasher patch notes dated January 24, 2026 also describe a first-person overhaul.
How many players are in a Violence District match?
A full match is six players: five survivors and one killer. That size is stated on the official experience description and on public game listings.
What are survivors trying to do?
Survivors cooperate on objectives and try to escape. Player tutorials describe seven generators on the map and an escape after five of them are completed, which powers the exit gates. The official description calls the objectives a team task and says pallets are a scarce stun resource.
Is [CURE] Violence District still in Alpha?
Yes. The official Roblox description still says the game is in Alpha and to expect bugs and changes. The developer asks for bug clips in the community server channel #bug-reports.
Which killer should a new player use?
The Slasher is free and is the documented starter. Learn generator patrol and pallet timing on that kit before spending Screws. The Cure is the expensive, more complicated unlock, widely listed at 15,000 Screws.
Where do Screws and Emblems go?
Guides describe Screws as the currency for killers, items, and perk upgrades, and Emblems as the currency for buying perks. One October 2026 progression guide says each perk costs 250 Emblems and counts 38 survivor perks and 10 killer perks. Match payouts are described as performance-based rather than a flat reward.