Who this killer is
The Cure arrived with the SCP-themed update on May 16, 2026. The in-game description presents a killer who thinks the world is infected and who brings "cured" patients back as quiet servants. The public trailer on the Violence District channel is dated May 12, 2026 and points at that May 16 release. The experience title on Roblox is [CURE] Violence District. Unlock cost in later guides is 15,000 Screws. One same-day article printed 1,500; treat that as a typo unless your shop shows it.
A wiki note says Site 68 is this killer's map. A May 16 gameplay chapter is also titled as the new Site 68 map.
Powers as release guides wrote them
Elucidation is available immediately. Charge a flask. Where it lands, survivors are slowed by 30% and gain Pestilence. For each infected survivor you gain 5% break and vault speed. Infection clears after 90 seconds. The throw cooldown is 15 seconds.
I Am The Cure is also available immediately. Inject a downed survivor or a corpse once per spike stage.
- Injected before the first spike: 4% less move speed.
- Injected after the first spike: 6% less repair speed.
- After two spikes, a further injection is described as turning the survivor into an SCP-049-2.
Those converted survivors are listed at 9 studs per second, up to 15 while chasing someone who has Pestilence. They wander, hunt, and prefer people you are already chasing.
The lethal wording is not identical on every page. The ability guide above describes a transformation after the second spike stage. The killer's reference page calls the same moment a mini-mori: two injection charges on the final hook remove the survivor without another spike. Play the hook state you see. Do not assume both sentences add an extra kill on top of each other.
Personal perks are described as level unlocks at 15, 30, and 45, separate from the two powers.
| Perk | Reported effect |
|---|---|
| Foundation Staff | A survivor who unspikes someone, including themselves, loses 20/30/40% healing speed for 45 seconds. The rescued survivor repairs 15% slower until healed. |
| Sustenance | A spike grants a token. Breaking a pallet spends a token to slow survivors in your terror radius by 10% for 4/5/6 seconds and Silences them for 25/30/35 seconds, which blocks their perks. |
| Desire For The Living | If a survivor sees your aura, you see theirs. When you gain a speed boost, your aura is shown to the nearest survivor for 3 seconds. Cooldown 40/30/20 seconds. |
How to play it
Use the flask to shove survivors off a generator and into a pallet, then break that pallet. Do not live in one long loop while the other four machines finish. Injections are for downed bodies you are already committing to, not for a cross-map detour that loses three generators.
Converted survivors are extra pressure only while pallets remain. Survivor guides say a pallet stuns them and that they do not come back after they are removed. Early in the round, with every pallet up, they are easier to answer.
How to face it
Spread out so one flask does not infect the whole team. When you see the throw windup, get to a pallet or out of the cloud. Cleanse is the 90 second timer in the release guide, not a carried antidote item. Do not unhook into Foundation Staff unless the trade saves a second-stage teammate. If you are the one who was unhooked, heal before you sit on a generator, because the repair penalty lasts until you are healthy.
