Getting started

First match for survivors and killers

What to do in the opening minutes of a 5v1 match, before you spend Screws on a specialist killer or a full perk set.

First match for survivors and killers

What to do in the opening minutes of a 5v1 match, before you spend Screws on a specialist killer or a full perk set.

Know the match before you queue

[CURE] Violence District is a casual asymmetrical horror match on Roblox. The official description puts five survivors against one killer. Survivors cooperate on objectives for a chance to escape. The killer hunts them and tries to stop that escape. A full server is six players.

The same description says the game is in Alpha. Expect bugs, and expect numbers on this site to move when the developers ship a change.

Survivor opening

  1. Spawn and move to a generator. Tutorials say the killer starts away from the survivor group, so the first quiet seconds are for repairs, not for wandering.
  2. Spread out. Putting every survivor on one generator lets one visit stop the whole team. Separate generators force the killer to choose.
  3. While you repair, look for the next window or pallet. Leaving early, often called pre-running, is described as better than starting the chase already cornered.
  4. Treat pallets as limited. The official text says they stun the killer and should be used wisely. Do not drop one because you heard a footstep.
  5. Help a teammate who is spiked only when the killer has left or is busy carrying someone. A rushed save next to the spike often creates a second down.

PC repair guides say to hold the interact control, which they identify as E, beside a generator. If your device shows a different prompt, use that prompt.

Killer opening

  1. Play The Slasher first. It is free. Lake of Mist is the stealth approach, and Pursuit is the chase and pallet tool.
  2. Walk a patrol between generators instead of chasing the first survivor into a long loop. Failed skill checks are loud and mark an active generator.
  3. Kick a generator you find in progress, then leave if the chase is not short. Killer tutorials say a long chase while five generators are still up gives the team the match.
  4. Break pallets you are given. Every pallet that stays up is a later loop.

After a few matches

Spend Emblems on one perk you understand, not a random row of the shop. One progression guide prices perks at 250 Emblems each. Keep your first item simple: a Bandage if you are alone, or a Motion Tracker if stealth killers keep arriving on top of you. Read the generator guide and the killer roster before you buy The Cure.

FAQ

Frequently Asked Questions

How many players are in a Violence District match?

A full match is six players: five survivors and one killer. That size is stated on the official experience description and on public game listings.

What are survivors trying to do?

Survivors cooperate on objectives and try to escape. Player tutorials describe seven generators on the map and an escape after five of them are completed, which powers the exit gates. The official description calls the objectives a team task and says pallets are a scarce stun resource.

Is [CURE] Violence District still in Alpha?

Yes. The official Roblox description still says the game is in Alpha and to expect bugs and changes. The developer asks for bug clips in the community server channel #bug-reports.

Which killer should a new player use?

The Slasher is free and is the documented starter. Learn generator patrol and pallet timing on that kit before spending Screws. The Cure is the expensive, more complicated unlock, widely listed at 15,000 Screws.

Where do Screws and Emblems go?

Guides describe Screws as the currency for killers, items, and perk upgrades, and Emblems as the currency for buying perks. One October 2026 progression guide says each perk costs 250 Emblems and counts 38 survivor perks and 10 killer perks. Match payouts are described as performance-based rather than a flat reward.